SKILLS GAINED

Published on 25 May 2025 at 20:37

I was able to develop my skills of syncing of audio to video, especially with foley as these were performed live and had to be in time with what was shown on screen. This is an essential skill to the role of a sound designer as if any SFX are out of sync then it doesn’t make sense and the illusion of what you see on screen doesn’t make sense. I also was able to further develop me skills in automation, particularly panning and volume, as these are used to help translate what you see on screen with what you hear e.g. if a character turns left to right with heavy clothing, you’d expect to hear them move that way in your headphones. I also showcased organisational skills in terms of using routing folders and markers to help with workflow and also efficiency in time management.

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