PLANNING
For this project, we had to research and find a clip that had suitable dialogue and foley that could be recreated. These would have to be approved by our lecturer. I decided that I wanted to use an animated clip that would be within my skill set to reproduce. My reasoning for choosing an animated clip was that I feel there is more flexibility in the sounds that you can create/use. I looked at a couple of clips from a few movies and eventually I settled on a scene from the movie Coraline. I’ve always loved this movie from my childhood, and I have an appreciation for stop motion and the time and effort that goes into it. Once this was approved by my lecturer, I went and created a sound map which I broke into the categories of Foley, SFX, Dialogue, Ambience and Music and listed what sounds I would need at each timestamp. After I completed this, I created my ProTools session at 24 bit and 48kHz, which is the industry standard, before using colour coded markers and routing folders to help keep my session organised. The markers would also aid when recording as it would cue performers and the routing folders made it easier to bounce the audio as STEMS.
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